Math object
Math.round();
var x = 99.9;
var y = Math.round(x); //100
Math.max();
var a = 100, b = 50, c = 88;
var biggest = Math.max(a,b,c); //100
Math.min();
var a = 100, b = 50, c = 88;
var smallest = Math.min(a,b,c); //50
Math.PI;
Math.PI; //3.141592653589793